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3h 52m 29s logged

DevLog #1 The ecosystem

EvoLab is an interactive artificial-life simulator: virtual organisms
fight for resources, they reproduce, they mutate, and evolve, and the user watches
natural selection happen in real time.

framework

I first scaffolded the project in React + TypeScript + Vite, then decided
to move the whole thing to Python. One language for the whole project,
pygame gives me a full-screen canvas and click/mouse handling for the UI,
and Python keeps the door open for proper numeric tooling when I start
analyzing population statistics

NEXT

next im gonna make the Food system! So creatures can eat them and reproduce and evolve!
aswell as mutations so we get diversity!

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