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Manifest

  • 7 Devlogs
  • 29 Total hours

An Chest Manager program for the Minecraft mod CC: Tweaked, allowing you to see all chest contents and request items to an output barrel from a single monitor

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12h 35m 44s logged

Devlog #7

This project has has so many issues from the start but adding the web ui has been the worst, I was trying to fix an issue which turned out to be my laptop for so long I forgot to devlog after it, so i ran over the 10 hour limit

The web ui is fully functional now, you can see all items and push them to the output remotely. you can connect the in game computer directly to the web ui over the internet or to the bridge server to the web ui

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3h 50m 9s logged

Devlog #6

I added a management app for AE2 spatial storage but i realised while making it that if you have AE2 installed the storage part of the program is useless since an ME system is so much better but the spatial manager is still cool i guess

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5h 14m 29s logged

Devlog #5

The search function and on screen keyboard are now added, i also reworked the requesting system, now you select items and add them to a queue, then it pulls the queue into the barrel instead of finding one item, requesting it then searching again and requesting

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4h 5m 53s logged

Devlog #4

This took longer than i thought it would but it turns out you cant move items to a container directly touching the computer, it needs to be connected using a modem but item requesting works now, you can choose an item, an amount and request it

Next to be added is the search function and a on screen keyboard which might also take a while but should be fun to debug and stuff

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1h 32m 50s logged

Devlog #3

You can now select items from the list by clicking on them and also items are seperated into pages instead of going off the bottom of the screen

Next job to do is actually requesting items from the chests to the output barrel below

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59m 11s logged

Devlog #2

The debug screen now shows the connected devices along with other debug info like the total chests, time to scan and more

For now, the gui shows the item id formatted as capitalized with no underscores, getting the actual item name needs getItemDetail which was slow when i tried it so i need to find a way to speed the scan up or make proper names an option in the settings menu

Next ill work on the request system, the plan is to make each item selectable which will show a amount picker at the bottom and a request button which when pressed will push the amount of that item to the barrel

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1h 2m 53s logged

Devlog #1

I started by making a simple ui for the monitor and a debug info screen on the actual computer display. Next ill probably get some of the debug ui actually showing data and get a simple item list on the screen

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