Devlog 2 - After hours and hours of implementing features for gaze tracking, I realize that it is not enough stable. 3 hours of dev wasted ðŸ˜. I think I will reorient the project to a game controlled by eyes blinking. If you have any ideas I’m taker. You can find the version of not stable eye tracking on my github, it’s the file eyeControl/gaze_tracking_attempt.py.
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