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darkro0ms

  • 2 Devlogs
  • 2 Total hours

A backrooms inspired game where your objective is to find the lost people who had entered the backrooms...

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35m 55s logged

Devlog - 2

Spent around 2-3 hours working on the environment of the game and ~30 mins improving the player movement.

Made the base place where you’ll spawn at the start of the game (will improve it later).

Improved the player movement so, your head now moves based on how quick you’re moving (whether walking or sprinting) to replicate real life movement.

Please ignore the laggy / choppy recording :wiltedrose: . The game itself isn’t laggy… it’s just the recording :sob-ios: .

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58m 36s logged

Devlog - 1

Spent some time making the base environment and player controls. I chose Godot Engine for my game as a lot of people were using it and I got to know its easy to make games using it.

The head movement is limited so you can’t just turn your whole head around 360 degrees :cat-boogie: . That’s just not how human heads work.

I’ve only implemented basic player movement currently. Much better player movement will be introduced in the upcoming devlogs!

Please don’t mind the choppy recording. My specs aren’t that good for a smooth recording lol

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