Hello there! First devlog!
I’m glad to lunch a new project: BKball
What is it?
You have a ball down a wall and you want to make it go up by pulling on 2 ropes :o
Why is this a continuation of the BKpad?
The game is designed to work directly with the potentiometers of the BKpad and later the ball will be BKthemed :)
What have I done?
6h16 of work :
- launched the project ideas and things I would use
- I did the main frame, I will do native js, html and css
- I will not use game frameworks but items
- I did physics! I didn’t simulated the whole thing lol, I just used some equations :) (go see it’s fun)
- my grandma was with me and followed the whole process during some hours
- A friend of mine helped me with some css tweaks so the Github is updated :)
For the future:
- I already have holes but I have to add collisions
- I need to do a level system!
- I will have to make a welcome popup to explain some things
Goodbye :D
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