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Keep Moving

  • 4 Devlogs
  • 21 Total hours

A horror-puzzle game where you are a girl who is trapped in a room, and you have to open the door by using a light that you bend using objects. You have to finished the puzzle to know why you're there and you also a human, you can get hungry, so you need to get out to get your food

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5h 22m 13s logged

Atp, I just learned that making a level is hard, especially when your game is heavily focused on puzzles. I also confused with how I can make variety of level with a same mechanic

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3h 48m 54s logged

  1. I just realized my typo in this project: “censor” was supposed to be “sensor”, but at least I’m consistent, so it works nicely. 2. I’m finished making the first corridor! So, in my game, each level will be separated by a corridor, which will give a bit of a hint about the mystery. And I still have 4 other corridors to make!
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7h 37m 11s logged

For the main focus of my game (puzzle), I am finally able to create this mechanic! So you have to rotate the box to control the light

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