Cosmic Catcher
- 3 Devlogs
- 8 Total hours
A small space arcade game I made with HTML, CSS and JavaScript for Stardance. You have 60 seconds and 3 lives. Catch the stars for points and dodge the meteors.
A small space arcade game I made with HTML, CSS and JavaScript for Stardance. You have 60 seconds and 3 lives. Catch the stars for points and dodge the meteors.
← Left Arrow- → Right Arrow- A to move left- D to move rightI also added boundary checking so the catcher cannot move outside the game canvas.—### ⭐ Falling StarsI created randomly generated falling objects.Stars fall from the top of the canvas and the player needs to catch them.Every time a star is caught:```text⭐ +10 Points
Today I worked on my Cosmic Catcher game and focused mainly on creating the basic structure and design. I added the game title, score, lives, timer, best score, instructions, game area, and Start Game button. The idea of the game is to catch ⭐ stars to increase the score and avoid ☄️ meteors so that the player does not lose lives. I worked with HTML and CSS for this part of the project. I designed the interface with a dark space-style background, glowing borders, cards, and buttons to give it a cosmic look. I also added responsive CSS so the layout can work better on smaller screens and mobile devices. While working on the design, I tested the page in the browser and adjusted the spacing and sizes to make the game interface look better. The basic interface is now ready, and in the next part I will work on the JavaScript gameplay, including player movement, falling stars, meteors, scoring, lives, and the timer.
#🚀 Cosmic Catcher — Devlog 1 : Building the HTMLToday I started working on my Cosmic Catcher game. I created the basic index.html structure and set up the main game area where the player, falling objects, score, and game controls will be displayed. I also added the title and basic sections that I will use later when adding the CSS and JavaScript.For now, I focused mainly on getting the HTML structure organized rather than making the game fully functional. I checked that the page loads correctly in the browser and that all the main elements are in the right places. In the next part, I will work on the CSS to design the space theme and make the game look better.