(v0.5.4-beta) VESTIGES ARE ALIVE!
Changelog:
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(v0.5.4-beta) Vestige 7 Animation: Les goo! another task checked off from the todo list! Completed all the animations of the vestiges that forms the backbone of the game- This was the final one (on the path). Next lwk i think ill do sound design maybe Lapsed
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(v0.5.3-beta) Vestige 6 Animation: I got stuck in this session cuz of a simple bug :skul what happened was that the animation player in the wheelchair scene was changing the position of the root and so it messed everything up- Took me a while to solve it lol. Added some movement and wheel rotation. Lapsed
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(v0.5.2-beta) Vestiges 3,4,5 Animation: I thought i would complete making the animations today but clearly I failed- Oh well I fixed a LOT of things and FULY completete the third forth and fifth vestiges Lapsed
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(v0.5.1-beta) Vestiges 1,2,3 Animation: Since I completed modelling and texturing the vestiges the only logical next step is to incorporate them into the game, and thats what ive been doing! Integrated the first 3 vestiges and added some simple animations associated w em Lapsed
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(v0.4.14-beta) Vestige 4,5,6,7 Texturing: Oh my god- Finished all ALL the texturing- I really wanted thisto be finished faster lol. Anyways in the next session I would make the animations and placements of the vestiges! Lapsed
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(v0.4.13-beta) Vestige 1,2,3 Texturing: Completed texturing vestiges 1, 2 and 3- i.e. the crib the swing and the tent. Were a lot of fun to see the white models come to life lol. I really like how they are turning out Lapsed
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(v0.4.12-beta) Models Finalizing: Last day I completed modelling all the vestiges and now only the texturing is left. In this session I finalized the models and meshes and next ill texture them! Lapsed
Next Step(s):
VestigesVestiges animations- Watch Tower Furniture
- Sound Effects
Notes:
Yippie I completed all the vestiges progression and their associated animations! Idk what ill work on next but maybe sound design? idrk tho
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