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2h 16m 23s logged

(0.0.6(C)-pre-alpha) Nighttime & Shaders!!


Changelog:

  • (0.0.6(C)-pre-alpha) Shaders (1): After a lot of trial and errors I finally added the Shader! The environment or the atmosphere ia really taking shape! Im telling u this is gonna be epic!! I am liking the development process a ton though it feels a bit overwhelming sometimes Lapsed

  • (0.0.6(B)-pre-alpha) Nighttime & Fog: This is lowkey peak u cant argue with ts bruh. I know that the lighting and the fog isnt perfect but hey! im slowly learning everything! Today I made the game into a night scene with some fog! looks cool ngl Lapsed

  • (0.0.6(A)-pre-alpha) Upgrade to Godot 4.7: Nothing much, just upgraded Godot version to 4.7 - the latest one because: 1. I can 2. You cannot stop me 3. Yes


Next Step(s):

  1. Add trees
  2. More models and stuff
    “3. Shaders
  3. Night Time
  4. Silhouettes!
  5. Sounds
  6. Blizzard (Storms!)

Notes:

I really really love how the game is turning into! THough i know the lore (kinda) and have an idea for the chapter 0 i.e. the prologue I am not sure how to progress it into chapter 1. Well i do have an idea but nly time will tell!

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Comments 2

@Keyboard1000n17

yipsies! gl bro (you’ll need it :fear:)

@Rupnil

thanks! lmao