(0.0.6(C)-pre-alpha) Nighttime & Shaders!!
Changelog:
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(0.0.6(C)-pre-alpha) Shaders (1): After a lot of trial and errors I finally added the Shader! The environment or the atmosphere ia really taking shape! Im telling u this is gonna be epic!! I am liking the development process a ton though it feels a bit overwhelming sometimes Lapsed
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(0.0.6(B)-pre-alpha) Nighttime & Fog: This is lowkey peak u cant argue with ts bruh. I know that the lighting and the fog isnt perfect but hey! im slowly learning everything! Today I made the game into a night scene with some fog! looks cool ngl Lapsed
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(0.0.6(A)-pre-alpha) Upgrade to Godot 4.7: Nothing much, just upgraded Godot version to 4.7 - the latest one because: 1. I can 2. You cannot stop me 3. Yes
Next Step(s):
Add trees- More models and stuff
“3.Shaders Night Time- Silhouettes!
- Sounds
- Blizzard (Storms!)
Notes:
I really really love how the game is turning into! THough i know the lore (kinda) and have an idea for the chapter 0 i.e. the prologue I am not sure how to progress it into chapter 1. Well i do have an idea but nly time will tell!
Comments 2
yipsies! gl bro (you’ll need it
)
thanks! lmao
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