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Wirebound

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  • 4 Total hours

A game inspired by Wireworks but you move around instead of swinging weapons.

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3h 59m 30s logged

I’ve started working on the game now, I’ve got the most basic art assets out of the way, I took inspiration from a Google image and the modules (what I’ve decided to call the ones on the left) are my own imagination. Right now I’m working on just making the first few UI elements, trying to make the modules update properly to user input before all the logic. I’m done with the robot animations, all the expressions (well rn only the moving eyes and blinking) are done.

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