The Burrow
- 3 Devlogs
- 14 Total hours
A personal website about me!
A personal website about me!
:Built out modular project routing across stardance.html, blog.html, and common-ground.html. Implemented a custom 3D perspective tilt engine for DOM elements using event-driven mouse coordinate mapping. Handled dynamic bounding rect recalculations (getBoundingClientRect()) to compute normalized hover offsets and apply real-time rotateX/rotateY CSS transforms. Added clean event cleanup via mouseleave listeners to instantly purge inline transform styles on blur.
Architecture & Layout Progress:Retro-Futuristic Visual Engine: Engineered a dark-mode cyberpunk aesthetic using custom pixel typography (THOUGHTS. STORIES. REAL LIFE.), neon pink accent palettes, and a faint background grid overlay. Interactive Game Boy Graphic Component: Rendered a high-fidelity vector hand-held console displaying a pixel art night skyline, complete with dynamic control buttons and custom branding (PRATHAMESH.EXE). Modular Navigation Infrastructure: Built top-level routing for main sections: HOME, BLOG, PROJECTS, ABOUT, and CONTACT.
Completed Base HTML