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Astronaut Game

  • 6 Devlogs
  • 36 Total hours

A game full of short minigames! (Make a WarioWare-Style Game Mission)

Ship #2

Astronaut Game is my first full game that i actually made . I have used stardance guide throughout making this project . It has 4 minigames in it ( what else you expect from beginner) . Added some of my own assets and space pictures from nasa website ..lol.
From the last ship i have made a lot of amends in this projects by cutting out my school time for this project . I firstly added animation to the collectable O2 tanks in minigame 1 , a winner and a death scene ,a score system which works on completion of each level ,a new minigame which was pretty hard to make ( also hard to play..lol..) anyway there were some complications and errors too but it turned out to be ok !!!

Try project → See source code →
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3h 34m 8s logged

Fixed the issues in minigame 4 , and enhanced the player experience by adding instructions and making the level more difficult , now the asteroids spawn in relative with position of the player. Also added a score system it calculates score as you complete levels . After some final verifications i will post this soon to itch.io!!

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7h 37m 18s logged

Working on a dodge based game , in which you have to dodge your spacecraft from asteroid falling . While working on the game the asteroid falling became a problem because while playing i realised that there was a issue with the asteroids as they were falling at one place making game less challenging . I have decided to make asteroids to actively track the player’s movement horizontally while falling, instead of just locking onto a static X position when they spawn

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6h 22m logged

Finished Adding 2 new mini-games ✌️

first one was a simple clicker game in which we collect the O2 cylinders
In second one we refill the suit by pressing the valves in a sequence

  1. next i will add a alien shooter game or smthing like that!!!
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Ship #1

Astronaut Game, my very first game development project! Built using the Godot Engine, this project features 3 distinct space-themed minigames designed to challenge the player through interactive mechanics and puzzle-solving.

This project was built following the Stardance Challenge Guide, which provided me roadmap for learning game development fundamentals.

Try project → See source code →

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