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Lunar Lander Video Game

  • 7 Devlogs
  • 38 Total hours

A browser game where you can land different lunar landers on the moon!!!

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10h 8m 21s logged

Devlog #4
I decided to seperate the landing part (previously called stage 2) from the rest of the game as of now. This is because of completely diffrent styles of drawing, and a JS mis-match. I’ll probably link those later though.

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4h 28m 39s logged

Devlog #3
Stage 1 basically completed (though I want to revisit it to make the physics better). Added a intro-page showing all controls etc and status indicator in the HUD and other small adjustments.

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7h 51m 13s logged

Devlog #1
I almost finished on stage 1 of this project, that is, an autogenerated starry background, a Moon and a blue orb (which would eventually be the earth!), gravity for the moon, a red triangle representing the spacecraft as of now, velocity, controls, ability to enter/exit orbit, orbit detection, and most importantly, CRASH DETECTION!!!!. Here are some screenshots.

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