Endeavor
- 2 Devlogs
- 5 Total hours
A 2d game with enemies and combat.
A 2d game with enemies and combat.
Devlog #2
Hi everyone!
I’ve been working on the foundation of the game and made a lot of progress this update.
Additions:
Updated the main menu and added an Options menu with a working sound volume slider.
Created the first level, which I plan to use as the game’s tutorial.
Set up SFX and Music audio buses to make audio management easier as development continues.
Added main menu music.
Implemented the player character along with basic movement:
Move left
Move right
Jump
Added animations for the player’s movement and jumping.
Created a Kill Zone using the world’s boundary so the player respawns when falling out of the level.
Added a one-way platform, allowing the player to jump through from below and land on top.
What’s Next?
Expand the tutorial level with obstacles and mechanics.
Add collectibles and interactive objects.
Begin implementing enemies and basic combat.
Continue polishing player movement and animations.
Thanks for reading! More updates soon as development continues.
Added a custom main menu and options menu opening.