4th Devlog
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Things I added: ⭐🐵
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Slimes now has an idling state. This mean that when they dont have anything to do, they will just wander around to nearby places or stand still. This mechanic is to make the slimes feel more alive.
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Made it so that whenever a slime finishes a task, they will have a cooldown for around 2 seconds. Then they can do their thing again.
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Fixed bugs, like the UI not working right and the slime tweaking out whenever they finish pathfinding.
Thing I will add later: 🔨🔨🔨
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Slimes will soon have relationships with other slimes. They can be friends or enemies. Since I already coded the pathfinding, it should be easy.
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Slimes who are enemies will attack each other.
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DNA and Genes will be added later on. Parents will be able to pass their genes to their offsprings.
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