1st Devlog!
Note: No repo yet, I will add it later.
Things I added:
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Made the structure of a slimes’ brain and mechanic.
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Made my own AI pathfinding thingy. Right now it doesn’t support obstacles, but it will soon.
How the slime’s brain works:
- There was many variables inside. Each variable represents a stat, like hunger points or energy level.
- Once in a while the brain chooses the highest variable and will act accordingly. ex. If the hunger variable is the highest then the brain will find something to eat.
Updates for later:
- I will actually put everything together and maybe make the repo.
- The slimes will be seperated into different species.
- The the much later future, you can influence the slime’s dna and stuff.
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