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1h 20m 23s logged

1st Devlog!

Note: No repo yet, I will add it later.

Things I added:

  • Made the structure of a slimes’ brain and mechanic.

  • Made my own AI pathfinding thingy. Right now it doesn’t support obstacles, but it will soon.

How the slime’s brain works:

  • There was many variables inside. Each variable represents a stat, like hunger points or energy level.
  • Once in a while the brain chooses the highest variable and will act accordingly. ex. If the hunger variable is the highest then the brain will find something to eat.

Updates for later:

  • I will actually put everything together and maybe make the repo.
  • The slimes will be seperated into different species.
  • The the much later future, you can influence the slime’s dna and stuff.
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