REQUIEM WAVE | DEVLOG #1
- Added player and Player movement
- Added enemies that spawn randomly and chase the player
- Added timer to the game
Im currently working on the player model and one of the enemy models so that the player can differentiate the characters on screen. STILL LEARNING GDScript and following a tutorial on yt on how the base mechaniccs can be made in godot for my “Survival like”.
I’ll try to keep posting daily devlogs for you so i can get as much feedback and help as possible. Thank you :)
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