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DUNGEON ESCAPE (SHOWCASE)

  • 3 Devlogs
  • 12 Total hours

A dungeon escape game demo that showcases a player system ive worked on for future games I make. The features ive worked on until now as well as a cool dungeon map :0

Ship #1 Pending review

Hey Everyone!
Dungeon Escape is a sort of showcase project made to showcase a cool dungeon but, more importantly, a gameplay system I’m working on for a rough game I have in mind

The movement system is a mix between found footage and smooth horror games like PT (Which it is inspired by)

The showcase is done with the help of a cool dungeon map :D

If you are interested, please do check it out :3

NOTE: You need a relatively stronger PC since the game is not optimised yet :(
Or you can check out the linked YouTube video
https://www.youtube.com/watch?v=2ED_53Zj5m8

  • 3 devlogs
  • 12h
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1h 6m 22s logged

Finished the showcase :D. I basically worked on the map a little, give some sense of exploration. Besides that I made changes to the player camera by adding a camera boom that gives a sort of smoothness to the camera instead of making it too snappy. On top of that I also made a flashlight for the darker portions of the game :p:

I also packaged the project and am now shipping it to itch.io :3c:

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1h 25m 41s logged

Worked on improving the player camera feel for the game. Added a more VHS ish square camera which also feels a bit more cinematic and mostly improved player movement in game like adding bobbing etc. Although quite a bit of this was done using Blueprints as player control is easier done on blueprints

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9h 27m 52s logged

Since im migrating this project from another YSWS I was unable to post devlogs however up until now ive worked on an inventory system as well as lock and key system that works like a charm. It is showcased in the video below. I also worked on a pressure plate system. I decide to expand upon this game much more in the coming future but for now this is all I have

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