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Hollowed

  • 2 Devlogs
  • 3 Total hours

A Minecraft mod that adds a new mob and a new armor set.

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2h 4m 12s logged

I managed to get the item i was working on last time working along with getting an armor set and data gen working. right now the item i’ve added is just leather that i have made 60 time darker using the shading tool in pixeloroma. the armor currently doent have a texture sense i haven’t figured out how to make an armor set quite yet. the entity i was working on last time is on hold for the time being though i am planning on having it drop the new item (hollowed husk) so it will be added by the end even if it just uses an exsisting entity model.

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1h 10m 13s logged

Started work on creating a custom entity and custom item. It has been fun to work on making a custom entity sense the example code from the fabric docs for the rendering just gives errors for everything (i have tried seeing if there was missing imports but there are none). also i dont think that the page for custom items on the docs is accurate so now i am going to watch kaupenjoe’s video on custom items,

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