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A Detective

  • 4 Devlogs
  • 22 Total hours
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2h 31m 26s logged

I added Corridor and experiment with some ghosts , i know it look bad that why i say “experiment”

now i am trying to finish this ASAP

only corridor puzzle left and polishing

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8h 8m 49s logged

I added first Gameplay

  • i Improve lighting a bit
  • added a camera
  • added a computer (fake) inside my game
  • added first puzzle and gameplay
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1h 35m 30s logged

I added environment

There was no gameplay at all and i know that but before that i think adding an basic environment will be far better then white box , how is it?

i made some asset myself but mostly i download assets and combine or make it unique in blender then add lights , prepare scene , little bit shader magic , that alll !
now next step to add a computer puzzle and next room

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9h 32m 24s logged

A detective

Trying to make something better in godot 4.7
at this point i am doing multiple projects but this idea came from nowhere and i just start working on it , i ready a prototype (without furniture in a week)

story was simple , this game was inspired by “little nightmare” i am not trying to create another little nightmare instead i want to to something else

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