A Detective
- 4 Devlogs
- 22 Total hours
There was no gameplay at all and i know that but before that i think adding an basic environment will be far better then white box , how is it?
i made some asset myself but mostly i download assets and combine or make it unique in blender then add lights , prepare scene , little bit shader magic , that alll !
now next step to add a computer puzzle and next room
Trying to make something better in godot 4.7
at this point i am doing multiple projects but this idea came from nowhere and i just start working on it , i ready a prototype (without furniture in a week)
story was simple , this game was inspired by “little nightmare” i am not trying to create another little nightmare instead i want to to something else