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Override robot

Hardware
  • 1 Devlogs
  • 5 Total hours

I am building a custom competition style robot for a game. The robot's main job is stacking game pieces, but it also has an internal brake system to lock its position in place, and defensive capabilities to block or contest opponents.

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5h 22m logged

This project is a personal engineering challenge. It is a custom robot built to for Override game. The core objective is stacking, testing precision and stability under time pressure, but I layered in additional strategic depth and defensive capabilities that let it disrupt opponents rather than just score. The drivetrain is fully built, and I’m now working through the CAD for the rest of the robot’s stacking mechanism, brake integration, and defensive structure. Beyond the game itself, this project is really about deepening my skills across CAD, programming, and hands-on building, all at once.

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