voidexternal
- 4 Devlogs
- 5 Total hours
CS2 External Cheat made in C++
CS2 External Cheat made in C++
i already had a devlog but i accidentally refreshed the tab
while being so pleased that my last devlog had so many views 
🐛bugs:
triggerbot didnt work as it didnt check for player enough times per second to dumb it down by a lot 
the spectator list couldnt handle non latin character set so like cyrillic letters, so “Рупнил” would be like “??????” as it couldn’t understand it properly. (Рупнил =
btw)
⭐ Features added:
STREAM PROOF - NOW YOU CANT SEE MY HACKS EVEN IF YOU ARE WATCHING SCREENSHARE 
not really a feature but it now is uploaded to github at github.com/pefia/voidexternal , i also configured it to build by itself in releases with the help of Kimi
, shout out Kimi for doing that as Claude
didnt want to touch it at all because its counter strike cheats so i didnt really ai code that much with this project 
I made the GUI even more better in line with semi good cheats, i wanted to make like a preview for the esp of what it would look like and then i realised that im probably gonna get like 2 stardust for this anyways because its cs2 cheats so i didnt bother 
if you made it this far like and subscribe because i also added configs too so you can save your amazingly cool settings that you spent 30 seconds tweaking, and i had to spend ages doing. If you notice the resolution quality of my screenshots went up, i got a new gpu today! 
offset fetcher + modularization
+ imgui tweaks
basically the offsets updated approximately 8 hours ago
so thats when i realised im going to have to have a built in offset updater. basically whenever you start the exe it pulls the latest offsets from these two links https://raw.githubusercontent.com/a2x/cs2-dumper/refs/heads/main/output/offsets.rs and https://raw.githubusercontent.com/a2x/cs2-dumper/refs/heads/main/output/client_dll.rs then compares them to the cached ones and updates them if they are different.
i also modularised the code as all code was just in one fat 1800+ line main.cpp now we have like lots of different files. I also added money ESP and c4 esp (my personal favourite as it shows time to detonate). I am about to upload this onto github so then the world can see this as I havent even uploaded anything yet. 
hello stardance 
imgui menu revamped 
patch notes
:
aimbot added
better esp, even shows gun that is being held, which i dont see a lot on free cheats
triggerbot added
bhop added (it sucks)
added what will be the predecessor to a recoil control system 
todo.md 
money ESP (see how broke ur opponents are , help make smarter play)
Stream-Proof overlay (so the esp boxes dont ruin your medal.tv clips 
planted c4 esp + timer (this is lowk skill issue if you cant find the bomb but whatever) 
radar if you dont want esp for some reason 
spectator list (so you dont full aimbot when someone is watching you) 
name esp (you know who you are prefiring at) 
aimbot humanization with bezier/curved smoothing 
this will probably be like 2 more devlogs as i dont want to waste my time making counter strike cheats and i want to publish this before the offsets become outdated because im not going to make this program useable past that, you’ll have to make your own offsets
added the imgui interface, finally managed to get my offsets working, shoutout https://github.com/a2x/cs2-dumper and esp boxes work, next on my list is a better gui and also aimbot as the triggerbot does NOT work…
TODO:
[x] Working ESP
[] Overlay hooks into game
[] Triggerbot + Aimbot
ps: if you are mad about me making cheats, just know that there are 1000 FREE cheats that people can use that are better than mine so im not exactly ruining the game, this is a learning project for me as ive never had to read memory etc before, and i am learning the imgui library too. its only 1hr 28 because i didnt know how to setup hackatime in visual studio and most of my time was spent trying to fix the countless bugs…