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Bodyguard LLC

  • 1 Devlogs
  • 13 Total hours

A game inspired by RE:Zero's return by death, where you have to protect a bodyguard. Made in Unity, an FPS + Puzzle mix. Collaborators:

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13h 7m 28s logged

First Dev Log: Context!!

So as you can tell from my ~13 hours, I worked on this a little before-hand, along with 3 of my friends (usernames in description of project)!

I am one of the programmers. While I cannot describe everything I did in the last 13 hours in detail, I can give some of the important commit titles (Oldest -> Youngest)

Add Stat Scripts
Add Player Controls Input + Enemy AI Foundation
Add Deleted Stuff + Additional Controls
Add Enemy AI StateMachine + NavMesh
Improve Employer AI and Enemy AI
Damage + Bullet Visualizer + Goon/Sniper AI
Add Checkpoints (Player, Employer, Enemy)
Add Prop Checkpoint

So yeah that’s it! I know only 10 hours will count, but hopefully this is enough proof in order to earn those 10 hours

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