@Brandt on Ballance · about 10 hours ago 27m 44s logged Implemented the raining squares modifier! Was though because some flaw in my maths was literally trying to spawn 20000000 squares every frame and it took me like 15 mins to figure out how to fix it
@Brandt on Ballance · about 10 hours ago 27m 44s logged Implemented the raining squares modifier! Was though because some flaw in my maths was literally trying to spawn 20000000 squares every frame and it took me like 15 mins to figure out how to fix it
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