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35m 58s logged

A bunch of changes, the game now actually feels kinda fun even though it isn’t done!

First of all, I gave some visual life to the game - the platform is a bright white and I made it slightly transparent so you can always see the ball, and the ball is a nice blue textured with noise.

You can now actually die, the timer was changed to 15s since 10s felt too short, and a bunch of modifiers were added (but not yet implemented).

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