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3h 57m 43s logged

Skill Point System Completed


I’m back, with more consistent developing time. The skills system has
been completed, and its relatively simple which is actually a nice
break. Typing minigame nearly killed me. You have certain attributes
that you can divest your skill points into. A lot of these are the
typical DnD stats, but some of them are different. Every three minutes
you gain a skill point, which might be changed for balancing. Every time
you complete a minigame from the get money section, you have the chance
to get a skill point. Certain skills help with certain minigames, and
the more you have the more positive modifiers you get for that minigame.

This is all pretty intuitive. There are some parts not yet filled out,
since I don’t know at all how the scavenge code works because my friend
made that and not me.

Celestial Capitalist

Inconsistently developed by @idi0cy and @Ratseer.

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