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Code Invaders

  • 11 Devlogs
  • 16 Total hours

A Space Invaders Themed Game , but with a dev vs bugs theme, and advanced features. If only I wasn't doing this in real life... :)

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1h 5m 8s logged

Trying to Add a Boss - It has extremely high health, doesn’t move down, and there are no files during the boss fight . This will be wave 20, and the bpss will have 3 stages (but what?) It is based off of RecursionError

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Ship #1 Pending review

I created a space-invaders themed game with programming elements. The most challenging part was probably creating the start screen and debugging. I am proud of all the enemies , and the power-up cards. You should know that you can play my game in a itch.io browser, but it will probably be best to play on a laptop / monitor.

  • 10 devlogs
  • 15h
Try project → See source code →
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1h 7m 42s logged

I added the BrokenPipe Enemy… It shoots bullets (the little blue things almost at the bottom) down below that do damage to your ship and files. These enemies are based on real Python Errors

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44m 50s logged

Added MemoryError Enemies that have high health, but move very slowly. You cannot hit other enemies until you destroy them. (They’re the ones at the very top)

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4h 58m 35s logged

Code Invaders Devlog 5 - Added Upgrade Cards which you get after each wave. They upgrade some of your stats, like Damage, Speed, Cooldown, and Tower Health.

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