Tone Graph
- 3 Devlogs
- 5 Total hours
Tone Graph is a nodebased audio effects app that lets you route any audio source through virtual effect pedals
Tone Graph is a nodebased audio effects app that lets you route any audio source through virtual effect pedals
I added more nodes to Tone Graph.Compressor, Limiter, and Gate for dynamics. High-pass and Low-pass for filtering. Pan for left/right balance. Waveform so you can see the signal on the graph.Also Split L/R and Merge L/R. Split breaks stereo into left and right chains, you put different effects on each side, Merge puts them back together. So you can treat the channels separately instead of only processing the whole stereo stream the same way.
I’ve redesigned the UI and implemented the first audio effects: EQ and Gain.
Tone Graph lists apps that are making sound and available audio outputs, then lets you pick a service and a destination device. Start routes that app’s audio to the chosen output (via WASAPI process loopback, with VB-Cable when needed so speakers stay clear). Stop restores the app’s previous default device when you close or stop cleanly. A live waveform shows the routed signal in real time. Refresh updates the service and output lists. The UI is a dark Win32 window with brand header, two lists, Start/Stop, and status text. When a source is selected, a small now-playing panel appears with cover, title, and artist from Windows SMTC; otherwise the graph keeps the full width.