Add new scenes and scripts for level 4,
green slime enemy, and spike hazards-
Created goallvl4.tscn and goallvl4.gd for the new goal area in level 4.
- Added
green_slime.tscnto introduce a new enemy type with animations.-
Implemented hayplatform.tscn for a new platform type.
-
Updated
killzone.tscnto remove unnecessary connections. -
Modified
platform.tscnto use new texture and adjusted dimensions. -
Introduced
spike.tscnandspike.gdfor spike hazards with overlay messages. -
Adjusted
touch_controls.tscnfor better button positioning on mobile.- Updatedenemyzone.gdto show a “Killed!!!” message upon player death. -
Refactored
gamelvl_3.gdto ensure proper scene transitions.
and btw here my rating when i luanched the game i made in a day when i launched it then but now i made A LOT of upgrades but honstley its mainly bec of feedback
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.