[Devlog #23]
New Content
- Added refresh countdown on leaderboard UI.
Updates
- Moved enemy overhead gui from server to client (not yet tested for the behaviour in multiplayer) for more personalization (point 2 is possible because of this change).
- Dynamic enemy name color, higher realm will be colored red and cannot be attacked no matter how high your dmg is until you reach their cultivation rank.
Polishing the game :))
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