[Devlog #13]
New Contents
- Added Marks for NPC with Quest
- Combat and Enemy! (Its partially done)
The combat is still barebone, you get close to the enemy, the enemy got damaged by 1, when its hp is 0, it’ll add to the player totalEnemyKilled +1. Thats the current implementation. I will polish the combat feature and integrate it with the quest feature so that it tracks the amount of “enemy” killed.
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