balatro everyday
- 2 Devlogs
- 9 Total hours
An app that allows you to create a group with friends and play runs on the same Balatro seed to compete with each other. Resets daily, or some other increment of time that you can set.
An app that allows you to create a group with friends and play runs on the same Balatro seed to compete with each other. Resets daily, or some other increment of time that you can set.
Implemented OAuth through Github for my project. First time I had ever tried to do auth mostly by myself, with the only extra being Hono middleware for handling most of the stuff involving Github. Definitely took a while, but it was fun to try and learn. If I end up getting to make this into a mod, I’ll need to create a username-password login as well but I think it should be much easier now.
Now I get to start working on a functional web client, group creation, and actual score submission!
I finished setting up the monorepo for the whole project. The plan is to use Vue for the web interface, Hono + SQLite w/ DrizzleORM for the backend, and later Lua for the in game interface (haven’t started this yet as I want to focus on finishing the basic feature set).
Next up is start setting up the schema for the database containing groups, users, and score submissions for each groups.