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IamAerial

  • 4 Devlogs
  • 19 Total hours

A derivative of "I am atomic" but with an engineering twist. I want to make small drones that can be controlled with your index finger.

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6h 45m 40s logged

7/15/26 IamAerial (DevLog 4)

Updates:

  • Reorganized schematics
  • Double-checked schematics
  • Run ERC
  • Fixed ERC problems
  • Double check IC wiring
  • Researched ESCs, opting for a single one for ease of testing instead of a 4-in-1
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2h 29m logged

6/4/26 IamAerial (DevLog 2)

I had 2 sessions today: one 2 hours and ~30 mins that I stupidly did not record on lapse (did not click the record button), and one 2 hours and ~51 mins that I recorded. Today’s total time came out to be over 5 hours.

Hopefully, that explains why my progress was this fast (for me who is a beginner).

Update

Updated my BOM, changed some parts such as the motors, and changed suppliers for cheaper parts. I started on the schematics and have already wired the USB-C receptacle, IMU, barometer, and some basic stuff for my STM32 MCU. Yes, I did take time to understand the fundamentals such as I2C vs SPI, and took time to read datasheets while referencing an outdated schematics with similar parts to mine from Reddit.

Next Todos

  • continue on schematic: buck reg, ldo, etc.
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4h 40m 37s logged

6/3/26 IamAerial (DevLog 1)

I didn’t write a devlog yesterday, so here I am writing for yesterday. Project still in research phase.

About

I have no PCB experience, but I want to make a drone that can be controlled with your index finger. Well you can guess how much I will suffer this coming summer.

Update

I spent these 4 hours broadly architecting the system: how different parts of my system will interact with each other. Since I am doing this project to learn more about PCB design and electronics, I will be designing and building the flight controller, index transceiver/controller, and 4 ESCs from scratch. I have already researched the parts and made a half-finished BOM. Hopefully, my Physics C E&M knowledge can come in clutch. 🙏

Next Todos

  • finalizing components
  • start schematics
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