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FRESH

  • 1 Devlogs
  • 1 Total hours

silly arpg

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1h 15m 1s logged

Finished up the combat basics!

The player can now hurt and be hurt, dash away from enemies, and lock-on to different targets. It’s quite jank at the moment, the player cannot attack and move at the same time, and more work needs to be done on the animation blending, but on the whole I’m very happy with how the combat is looking :)

Finished up the combat basics!

The player can now hurt and be hurt, dash away from enemies, and lock-on to different targets. It’s quite jank at the moment, the player cannot attack and move at the same time, and more work needs to be done on the animation blending, but on the whole I’m very happy with how the combat is looking :)

Replying to @awildsundar

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