JUMPZ
- 5 Devlogs
- 7 Total hours
A scratch game to have fun makeing becase i havent done scratch for a while
A scratch game to have fun makeing becase i havent done scratch for a while
I finished the Project!!
I added some easter eggs, wrote the read me, fixed the bug that had been PLAGEING ME FOR SO LONG (even tho its only been 2 days…)
I had SO MUCH FUN working on this project, and it was a nice intro into stardance with this being my first ship! (also my first time partisapating in hackclub ever!!!)
I learned so much such as player movment with physiscs and alot of other things!
link to the lapses
–>https://lapse.hackclub.com/timelapse/2hNCXXXRIWAZ<–
:3
worked on makeing it so you cant just spam the super jump…
made a oops and now need to figure out how to fix it not just spamming the sound…
here is the link to the lapses:
https://lapse.hackclub.com/timelapse/EhiV--gqZdOq
:3
JUMPZ DEVLOG #3 - bug~ish fixing
I worked on the fixing the problem of the imposible colectables. I very proud of the system i came up with! i made it so that there is a rotateing arrow around the balyou can press space and preforem a ‘jump’ mid air to get those hard to reach colectables!
i also started work on the sounds!
i also learned what the mod block does! and also ive been thinking of how to do the save load system my curent idea is to separadte into with dashes. but ill look and see what other people have done and learn from them!
link to the lapse:
–> https://lapse.hackclub.com/timelapse/8yy6O1TpfAjS <–
thats it for now!
:3
JUMPZ DEVLOG #2 - coin and scoring system
Today i started on the socoreing system and the game over function.
i made it so the scoreing system works by counding the number of time you hit the pattle. your ‘air time’ and the number of coins + the dificultey of geting them.
i have ran into a problem… it just random chance if you get the coins so i need to come up with a way to make it skill based instead. so i got that going for me ;w;
here is the link if you want to see the time lapse:
https://lapse.hackclub.com/timelapse/ZDxZ--YPQKPx
:3
JUMPZ DEVLOG #1 - Ball movement
today i started working on a new game! it has been a long time since ive used scratch so im going to be useing it for this project! this game is called “JUMPZ” the goal for this game is to to keep you ball up and to not let it touch the floor (like from bluey:3) you get scored based on the amount of coins you get the number of times you hit the paddle and your “air time” some goals that i have for myself are to make a “save and load” system and also a working shop system!
i did have to fix a werid bug that i created when i wanted the ball to jump around to the left and to the right randomly it would go that direction the just stop and start just bounding up and down nothing else but it turned out i just had a if statment i didnt need and it works just fine without it