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6h 32m 21s logged

Thanks for Mining That!

Devlog 5 of my Unity Game


It’s been four days since my last devlog.

Note: I had to redo the whole devlog because the site decided that if I post a devlog which is higher than the character count, it will get completely deleted! So my devlog may not be completely formatted very nicely.


I have also lost 8 hours because I have two devlogs that are fourteen hours. I can atleast understand the second one since it was my fault I forgot to post a devlog, so I had to combine two devlogs. But the first devlog was before the announcement about the 10 hour limit.

Anyways, back to the devlog



For those who are new, I am making a game where you have no weapons, but you need to mine resources, so you have to dodge enemies making them crash into asteroids, mining resources, and destroying themselves in the process.


What I mainly worked on:

  • Finishing tool functionality
  • UI
  • Title Pixel Art
  • Bug-fixing
  • Other stuff

Tools

I thought I had finished the functionality last devlog, but there were a few things to fix. The main one, was the Asteroid Forge, which took me like 3 hours to fix completely, and I had explained all the issues before my devlog got deleted, but I’m too tired to write it again a second time.


UI

I finished all my pixel art UI, and implemented it in game. It should look pretty good now. I had explained how I had created all of them, but it all got deleted.


Title

I made a title pixel art, look at screenshot to see part of it. I’m a bit of a perfectionist, so it took much longer than it needed to, and I’m still not satisfied with how it turned out.


BUGS

A LOT OF BUGS. Especially with the asteroid forge, and also some in inventory and other stuff.


Other Stuff

I decided to make my own music, which I’ve tried multiple times with no good results. I’m using JummBox, and it’s going not good. I also forgot to record it with Lapse, so lost an hour of my work, so nine hours total I’ve lost. I’ve also only finished 10 seconds of the background music, after an hour.

I finished implementing the enemy type.

Made four tool icons, three were pretty good, one wasn’t that good

I also added some other stuff I can’t think of right now.


What I have to add

Below are a list of things I have to add to the game

  • Sounds & BG music
  • UI Polish
  • Tools art and polish
  • Rest of the Tool Icons
  • Effects
  • Overall Polish

So that’s it for this devlog.

(Sorry about my repeated rants about the deletion, I’m just annoyed, especially with 8 hours not counting, and me forgetting to use Lapse to record me making music)

Any feedback appreciated.

Thanks!

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