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Dying Star Game

  • 5 Devlogs
  • 8 Total hours

I am building a browser game called Dying Star

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3h 30m 12s logged

After a lot of trial and error I was able to add a boss feature. After 3 rounds there is a boss and after you defeat the boss the game is over and you win. I think after I add the CSS I can make new additions to the game and add more bosses.

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27m 25s logged

I added how after you win a round you can now pick a reward and the reward helps you for future rounds. I also made it so each round gets harder and harder as the enemy deals more damage every round. (I also think i am going to make these devlogs be more spread apart. I will post the next one when I think Im ready to add all the CSS and make the game look clean and look like an actual game.)

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1h 26m logged

I now made the cycle infinite so now after you win or lose you can press try again and play the game again. To be honest this took me a while becuase there were a lot of bugs and they took me a while to find.

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1h 18m 37s logged

I added some more to the game there were a lot of bugs I had to fix so it took a while. I added more cards to it and have the idea more thought out now.

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56m 29s logged

Working on a card game called “Dying Star” . You’re playing pieces of a dying star. Your cards themselves wear down every time you use them once a card hits 0 durability it’s gone for good. So the real question every fight is should I burn my best card now or save it not just do I have enough health. When your durability hits 0 the star burns out and dies so you lose the game. (This is just what I started with I am still working on it. Please comment if you have any questions)

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