You are browsing as a guest. Sign up (or log in) to start making projects!

55m 29s logged

Transitus devlog 3, still july 17

I’ve been working on code a little more, my speed has been increased a lot thanks to AI auto-fill and debugging using auto. I’ve been using a bunch of i Enumerators, co-routines, and is trigger box colliders (Collider 2D) within the game to show that the player will die after touching a certain block. i am thinking to instead load only one single planet that is larger than the rest, or that its earth like and i have to traverse through different biomes.

0
5

Comments 0

No comments yet. Be the first!