Since yesterday I’ve changed my approach to shader development from trying to follow the Iris documentation to using the official Hack Club Lumen guide, but I’ve encountered a lot of issues with gradle and my Java paths. I booted into Windows coming from a solid 2 months of Linux because Mesa drivers compile shaders differently, so I couldn’t really follow tutorials, and I’ve realized how much Windows it actually is.. This is what I’m troubleshooting now :’3
It’s been only less than 5 minutes since I posted this, but I genuinely think switching this project to linux is a far better idea than whatever I’m doing now. So yeah.
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