Farm Simulator
- 4 Devlogs
- 11 Total hours
A terminal game that simulates working on a farm
A terminal game that simulates working on a farm
It won’t let me ship without this devlog sooooo (DONT MIND THIS)
Butchery update!!
-> Added more functions to the animals
Animation changes
-> Made store, nicole & butcher ascii art have an intro animation where they are slowly printing one line at a time (finally learnt a new string method lol)
-> added new cow, pig, sheep & chicken ascii art
randomized animations for those
-> fixed shop glitches where money wasn’t loading
-> added a new stats feature on actions so you can look at more than just your balance
-> breeding gem added to animal shop
New animations
-> brand new shop animations where a train goes buy and brings you to the train station when you go to the store
-> added the ability to view balance from store
(show bal function)
Fixed bugs
-> fixed the bug where when your plow broke, it didn’t give you the crop back
-> Fixed the bug where the balance didn’t show after seeds
Added Animal store
-> Able to buy animals like cows, sheeps, pigs and stuff
*Planning on adding more functions to the animals
-> added a print() filler so then when you return to actions or a different menu, it looks nicer
-> More aesthetic changes to the menu
-> Added a new seed and plow picture for when you obtain those from the beginning of the game
Fixed the bug randomly removing plots that have seeds in them
-> made it so the code looks for an empty plot and replaces an empty one
Added plow store
-> 4 new plow versions