Bob is succesfully a part of the gmtk game jam
After having to rush the game, too big files and multiple game breaking bugs we managed to fix everything in time!
The problems:
Couple hours before submission I wanted to add a arrow to guide the player that they do not get lost. Now I tried for an entire hour to do some complex vector math, after giving up my teammate just found that there is the godot look_at() function o_o. Fun waste of an important hour.
- Game breaking bugs -> Scenes crashing, money doesnt reset when you restart the game (You would be stuck at 0 all the time), items dont get used up
Now luckly they were all quite easy to fix, but then also, since this was a game jam we decided to use some premade assets. We ended up having a lot that we did not use in the directory, and then we found out itch allows only 200mb files for web games, we were almost double that. Well swing swing half the files deleted
The game contents
-
A small story scene in the beginning and end of game
-
Playing cards against Bob ( Do anything you must to win)
-
mainmenu, settings, ending screen
-
tutorial, which hopefully explains the gameplay good enough
overall
We have stuff to work on, spaghetti code is something that can always improve, our modeling skills. Try not to rush everything in the end, but I am proud of our progress in this game jam, even more with the fact this was our first 3d game jam. I think this game needs a little bit more polish before being worthy of a stardance ship, so its gameplay shall be perfected after the suggestions from the jam voters.
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.