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FluxEngine

  • 2 Devlogs
  • 4 Total hours

A open-source, modular flow-automation platform that lets developers build, run, and share sandboxed nodes and workflows via a free idea marketplace.

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3h 14m 44s logged

After setting up the Cargo project in Devlog #1, I wanted to give my Nodes
some real identity. I replaced the simple struct with an enum that has four
variants: EventNode, FlowNode, WorkerNode, and IfElseNode. Each type now
has its own run behavior.

I also added a web server (tiny_http) that serves JSON instead of just
printing to the console. This means my future website will be able to
fetch data from the backend easily.

Next steps:

  • Login system with tokens and passwords
  • Build the actual frontend website
  • Flow save/load ٩(◕‿◕。)۶
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54m 29s logged

Devlog #1 – Starting FluxEngine

Today I migrated my Rust project from raw rustc to a proper Cargo setup.
I created a clean backend structure with main.rs, node.rs, and flow.rs, and I learned how Rust modules work together.

Next steps:

  • Implement the Worker system
  • Add basic Flow logic
  • Prepare a backend API for the frontend
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