Devlog 25
Added a main menu. This was actually a massive pain as i had no like localised start function. So this meant that scripts and objects were doing things they weren’t meant to. So had a minor architectural overhaul. but now it works. Also ive added a way to quit the game too, in both the sim and the main menu.
Also yes that it the orion capsule thing, why? Its the only textured model i could find for free. (Kinda, i had to download a 3d print 3mf or something, and i wish i was kidding but spend a few hours a few weeks ago literally assembling the model in unity, so this may just beat garten of banban for the most optimised topology of the year)
Only 8 days left and i am so screwed, this entire menu was a massive procrastination from fixing the physics(it keeps slowing down the timestep to like 1e-9 seconds and i cannot figure out why, i have literally almost rewritten my physics at this point and i have had minimal difference - also the cameras bugged as hell when its following a moving object)
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