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10h 5m 54s logged

Devlog 18

ITS WOKRING. Ive attached a vid below(sorry for quality idk why its like that) and i will admit there are a few issues. Main one rn is optimisation, however that should be fine this is all being run on one thread and there are like 5 separate opportunities for parrailation, im not too worried about that. However, ive encountered one issue, in this i have forced the simulation to run faster than it wants to. The integrator i am using has a dynamic time step, so if two objects get close or get to fast the simulation slows down to more accurately simulate this. For the last few days my timestep ahs been stuck at 10^-9 of a second 😭, i have manged to fix this a small amount but i think the problem is in my data. Atm i have ~100 objs and i only just realise that i have two asteroids in a binary orbit within 2500km of each other, which is almost certainly causing the issue. idk what to do tbh, i think my only option woul be to delete one fo them from the data(not too hard if im being honest), but ima do a final check tomorro. but apart from that im so happy i finally got a semi working project now.

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