Devlog 16
Ok, physics is fully implemented, kinda. Ive got the logic down, but i haven’t managed to simulate even one step yet 😬. Theres like 20 reasons why, but the majority of them are NaNs so far which suprised me tbh. After a while i gave up and began working on the UI a bit more, it only took me a hour or two to setup but i think it looks good, you are able to input the wanted speed of the sim, and eventually it will show you the speed its running at (as the integrator i am implementing does not take uniform steps and adapts its step size the simulation speed will fluctuate like 100%). But i think tomorrow or atleast in the next few days the physics will be working, as i can feel that it is so close. but once this is done i can finally move onto the thing that im much more well researched in, mission planning(more in the projects bio if you want to see what i mean)
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.