Devlog 12
Ok, tbh physics hasn’t been too bad so far. Ive spent a few days on it and its almost there, not much to add on that - next devlog or two will be finishing it up and making it multithreaded. In the meantime ive been working on some UI and im pretty proud of it. Like it could be better but its the first Ui ive ever made and it took like 2h to setup so its staying. (whats really cool is that you can change the size of the game window and it will automatically resize itself). However ive run into a weird issue. So for the UI im rendering a preview of the planet. And i have done everything that i can think of to optimise this but this camera is tanking the entire project by about 20-30fps(its worse rn as i have deep profiling on atm) and i have no clue why. Like if you can think of a optimisation ive prolly already done it. But anyways its prolly something simple that i keep on missing. A preview of the porject is below - ignore the numbers about earth they are wrong.
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.