You are browsing as a guest. Sign up (or log in) to start making projects!

33h 32m 57s logged

Devlog 1

Ok this is my first devlog of Astra. I wish i had more to show for 30h of work but sadly I corrupted my entire project about 20h in 😭 loosing about 2-3 days of progress. Luckily Most of this time was spent on building the architecture and importing/creating textures. I still have the google docs that I’m writing my notes down and thats got most of my ideas for the architecture. (by architecture i mean setting up scripts and gameobjects like ‘physicsSolver’ or ‘simManager’, this is probably not what architecture is but idk). However I had spent so long on my cameraColtroller script which was lowkey really cool. Like it had complete freedom in the scene and could move anywhere, you could select an object and the camera would smoothly ‘fly’ to the object and you could orbit around it. And this is the one thing i haven’t rebuilt yet. But ill see you in the next one when it should hopefully be rebuilt?

0
3

Comments 0

No comments yet. Be the first!