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lavende

  • 4 Devlogs
  • 30 Total hours

the sweet scent of native discord audio

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8h 28m 7s logged

Spent today improving Lavende’s core playback reliability. Fixed several issues with the YouTube source after recent extraction changes, preventing playback failures. Resolved a bug where the player was being recreated on every request, allowing playback state and queues to persist correctly. Tracked down 404 search errors to empty search results (length: 0) and added proper handling for cases where no tracks are returned. Also improved the voice connection lifecycle, making joins, reconnects, and playback significantly more stable.

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7h 21m 3s logged

[v1.0.6] - 2026-07-14

Changed

  • Complete refactoring of all legacy monolithic audio source files into clean, modular subdirectories (api, extractor, track, token, reader, etc.) to improve maintainability and decouple codebase components.
  • Rewrote let-chain patterns to standard nested conditional patterns to enhance stability and ensure compatibility with standard Rust compilation profiles.
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41m 13s logged

Today I completed the configPath feature across all Lavende language bindings (Rust, Node.js, Python, and Go). I updated the documentation and examples to support custom configuration file paths, making configuration management consistent across every SDK. I also expanded and standardized the source.json configuration files, adding comprehensive support for 28+ music sources and ensuring all examples use the same configuration structure. With these changes, the configuration system is now fully documented, consistent, and much easier for developers to use.

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Ship #1 Pending review

We built Lavende, a high-performance Discord voice engine written in Rust with official SDKs for Rust, JavaScript/TypeScript, Go, and Python. Instead of relying on an external Lavalink server, Lavende runs in-process and provides a consistent API across multiple programming languages for building Discord music bots and voice applications.

One of the biggest challenges was designing a shared Rust core while exposing safe, idiomatic bindings for each language. We also reorganized the repository into a workspace, simplified the build and release pipeline, and implemented cross-platform native binaries to make installation easier for developers.

We're most proud of creating a single, high-performance voice engine that can be used across multiple ecosystems without sacrificing performance or developer experience.

To test the project, open the _examples folder and choose the language you want to use (Rust, JavaScript/TypeScript, Go, or Python). For example, if you choose the Node.js example, navigate to that folder, install the dependencies, add your Discord bot token to the .env file, and run the bot. The setup process is essentially the same for all the supported languages, with language-specific instructions included in each example.

  • 1 devlog
  • 14h
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13h 41m 46s logged

Today we wrapped up the final release of Lavende. Most of our time was spent polishing the library, fixing the remaining bugs we found during testing, and making sure everything was stable before shipping.
We also cleaned up the project structure, improved the developer experience, and updated the examples and documentation so the library is easier to understand and use. After running through the final round of testing, we were happy with the results and prepared the project for release.
It’s exciting to finally reach this milestone after all the work that’s gone into the project. From here, we’ll focus on maintenance, performance improvements, and new features based on feedback from users.

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