open world game
- 4 Devlogs
- 4 Total hours
my own open world game
my own open world game
Just wanna say that for now it’s probably my last devlog for this project because Godot always crashes and I can’t recover what I was working on. So probably I will start working on another project……bye
day 3. Today I didn’t did that much but I was reasirching how to make a good looking terrain and I made an intractable system
today is day 2 of me trying to make a game. Today a made a stamina bar system so when you run it goes down and when I reaches 0% you can’t run till 50%
Today I started my journey at making an open world game. But since it’s my first time ever making a game, this day was taught……at first it seemed okay, but then problems started. First was that my game started crashing, and the only way to stop it was to start again, but only then that I realized that the problem with crashing was grasss…… yeah the jpg of grass. Second problem was that hackatime wasn’t connected to godot (game engine in what I’m making a game) and my 4 hours of work where for nothing…….then I didn’t understand how to connect it, so for another 2 hours I tried everything until it worked. In the end I started working with terrain.