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3h 35m 21s logged

Finished the first minigame!

Added a level scene where player is directed to before each level, or when he loses.
The hard part was actually the coding part where losing the minigame would redirect the player to this scene and he would lose a life.

created a minigame where the player needs to collect 3 apples to move on otherwise, he loses a life.

Spent 2 hour trying to figure out why collecting the 3 apples dont make the player win. Turns out that I had the collecting signal connected to the wrong function!

I chose to keep the minigame simple in order to show originality and not complicate anything.

I am working now on creating another 2 minigames, and building the losing and wining scene of the game.

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